Object types
This page applies to Harlequin v14.0r0 and later; both Harlequin Core and Harlequin MultiRIP.
The four object types are:
Picture
Images, except of size 1xN
or Nx1
or 1-bit deep. See the note on setmiscobjectmappings
below.
Text
Glyphs defined by a font description.
Shading
Shaded fills and shading patterns. (For historical reasons, Vignette
is accepted as a synomym of this.)
By default, images of size 1xN
or Nx1
are also treated as Shading
unless they're of 1-bit depth. See the note on setmiscobjectmappings
below.
Other
All vector graphics (linework): fills, strokes, and image masks. In some contexts, Linework
is accepted as a synomym of this.
By default, images of 1-bit depth are also treated as Other
. See the note on setmiscobjectmappings
below.
In some contexts, a Default
object type may be used to designate the object types not otherwise specified.
The object type of some images can be controlled using setmiscobjectmappings
(see The setmiscobjectmappings operator). They include images of size 1xN
or Nx1
and 1-bit deep images, which are commonly treated in the graphic arts as though they are Shading
and Other
objects, respectively.
Picture
and the fill as Other.