Progress Monitoring
📌 Overview
Some Mako operations, particularly those operating on large documents, can take a long time. In an interactive application, evidence of progress by means of UI element such as a progress bar or even just a “spinner” of some kind reassures the user that something is happening and that the application has not hung.
Mako provides these classes to enable implementation of such mechanisms:
Class | Description |
|---|---|
| An abstract class encapsulating both an |
| An abstract class allowing a callback to monitor the progress of a task. The callback can either pass an integer (from 0 to a maximum value) or a float (0.0 to 1.0) which represents the progress of the task. |
| A simple class to signal an abort in processing. |
In principle, adding progress monitoring involves these steps:
Create a progress tick call back function
Create an
IProgressTickreferencing the call back functionCreating an
IProgressMonitorwith theIProgressTickinstance and anIAbortinstanceAttach the progress monitor to the process to be monitored by passing in the
IProgressMonitorinstance
Thereafter, the call back function will be called on a regular ‘tick’, the number of which is determined by the work being done. The interval of the ticks can be controlled, and a maximum number can be specified, so that as the process continues, the tick will incrementally approach the maximum. The tick call back can be an integer or a float.
The call back can also interrupt the process by signalling an abort. This is shown in the accompanying page that looks in more detail at monitoring transforms.
Sample Code
To help you understand how to implement progress monitoring in your development, we have created sample code, attached, that does the following:
✅Demonstrates the Use of IProgressMonitor, IProgressTick, and IAbort
The code initializes and uses progress-related objects, showing how to:
Create progress monitors (
IProgressMonitor::create).Attach them to different stages of processing (custom transformation, general transformation, transform chain).
Use
IProgressTickto trigger progress updates.
✅ Multiple Progress Monitors for Different Stages
The sample shows progress tracking at multiple levels:
Custom Transform (
m_customTransformProgressMonitor)Single Transform (
m_transformProgressMonitor)Transform Chain (
m_transformChainProgressMonitor)
These show how to instrument various stages of their processing pipeline.
✅ Encapsulation of Progress Handling (ProgressHandler Class)
ProgressHandler::create()simplifies instantiation.The
tick()method demonstrates periodic updates.The
callbackInt()method links progress updates back to theProgressHandler.
Code Examples
Examples are provided in C++ & C#. For the full implementations, see Visual Studio Projects/ProgressMonitoring, Java Projects/ProgressMonitoring or Python Projects/ProgressMonitoring . Below are some relevant snippets.
ProgressHandler class
class ProgressHandler
{
// This section should be customised
public:
explicit ProgressHandler(std::string info = "") : m_info(std::move(info)), m_tickCount(0) {}
void tick(uint32_t currentCount, uint32_t maxCount)
{
m_tickCount++;
printf("%s : %d\n", m_info.c_str(), m_tickCount);
fflush(stdout);
}
// Everything below this part can be reused
IProgressTickPtr m_progressTick;
static std::shared_ptr<ProgressHandler> create(const std::string& info)
{
std::shared_ptr<ProgressHandler> progressHandler = std::make_shared<ProgressHandler>(info);
progressHandler->m_progressTick = IProgressTick::create(callbackInt, progressHandler.get());
return progressHandler;
}
protected:
static void callbackInt(void* priv, uint32_t currentCount, uint32_t maxCount)
{
ProgressHandler* progressHandler = (ProgressHandler*)priv;
progressHandler->tick(currentCount, maxCount);
}
private:
std::string m_info;
int m_tickCount;
};
class ProgressHandler : IProgressTickIntCallback
{
private readonly string info;
private int tickCount;
public IProgressTick ProgressTick { get; private set; }
public ProgressHandler(string info)
{
this.info = info;
tickCount = 0;
ProgressTick = IProgressTick.create(this.getCallbackFunc(), this.getPriv());
}
public override void tick(uint currentCount, uint maxCount)
{
tickCount++;
Console.WriteLine($"{info} : {tickCount}");
}
}
static class ProgressHandler extends IProgressTickIntCallback
{
private final String info;
private int tickCount;
public IProgressTick progressTick;
public ProgressHandler(String info) {
this.info = info;
this.tickCount = 0;
// Create callback + tick object
this.progressTick = IProgressTick.create(getCallbackFunc(), getPriv());
}
@Override
public void tick(long currentCount, long maxCount) {
tickCount++;
System.out.println(info + " : " + tickCount);
}
}
class ProgressHandler(IProgressTickIntCallback):
def __init__(self, info):
super().__init__()
self.info = info
self.tick_count = 0
self.progress_tick = IProgressTick.create(self.getCallbackFunc(), self.getPriv())
def tick(self, current_count, max_count):
self.tick_count += 1
print(f"{self.info} : {self.tick_count}")
Create Progress Monitors
// ----- Create ProgressHandlers -----
std::shared_ptr<ProgressHandler> customTransformProgressHandler = ProgressHandler::create("customtransform");
std::shared_ptr<ProgressHandler> transformProgressHandler = ProgressHandler::create("transform");
std::shared_ptr<ProgressHandler> transformChainProgressHandler = ProgressHandler::create("transformChain");
// ----- Create ProgressMonitors -----
IAbortPtr abort = IAbort::create();
cvtParams.m_customTransformProgressMonitor = IProgressMonitor::create(customTransformProgressHandler->m_progressTick, abort);
cvtParams.m_transformProgressMonitor = IProgressMonitor::create(transformProgressHandler->m_progressTick, abort);
cvtParams.m_transformChainProgressMonitor = IProgressMonitor::create(transformChainProgressHandler->m_progressTick, abort);
// ----- Create ProgressHandlers -----
ProgressHandler customHandler = new ProgressHandler("customtransform");
ProgressHandler transformHandler = new ProgressHandler("transform");
ProgressHandler chainHandler = new ProgressHandler("transformchain");
// ----- Create ProgressMonitors -----
var abort = IAbort.create();
cvtParams.CustomTransformProgressMonitor = IProgressMonitor.create(customHandler.ProgressTick, abort);
cvtParams.TransformProgressMonitor = IProgressMonitor.create(transformHandler.ProgressTick, abort);
cvtParams.TransformChainProgressMonitor = IProgressMonitor.create(chainHandler.ProgressTick, abort);
// ----- Create ProgressHandlers -----
ProgressHandler customHandler = new ProgressHandler("customtransform");
ProgressHandler transformHandler = new ProgressHandler("transform");
ProgressHandler chainHandler = new ProgressHandler("transformchain");
// ----- Create ProgressMonitors -----
IAbort abort = IAbort.create();
cvtParams.customTransformProgressMonitor = IProgressMonitor.create(customHandler.progressTick, abort);
cvtParams.transformProgressMonitor = IProgressMonitor.create(transformHandler.progressTick, abort);
cvtParams.transformChainProgressMonitor = IProgressMonitor.create(chainHandler.progressTick, abort);
// ----- Create ProgressHandlers -----
custom_handler = ProgressHandler("customtransform")
transform_handler = ProgressHandler("transform")
chain_handler = ProgressHandler("transformchain")
// ----- Create ProgressMonitors -----
abort = IAbort.create()
cvt_params.custom_transform_progress_monitor = IProgressMonitor.create(custom_handler.progress_tick, abort)
cvt_params.transform_progress_monitor = IProgressMonitor.create(transform_handler.progress_tick, abort)
cvt_params.transform_chain_progress_monitor = IProgressMonitor.create(chain_handler.progress_tick, abort)
Add progress monitors to transforms
// Create the transform
CEmptyTransformImplementation implementation(jawsMako);
ITransformPtr customTransform = ICustomTransform::create(jawsMako, &implementation);
customTransform->setProgressMonitor(cvtParams.m_customTransformProgressMonitor);
IColorConverterTransformPtr ccTransform = IColorConverterTransform::create(jawsMako);
IDOMColorSpacePtr deviceCmyk = IDOMColorSpaceDeviceCMYK::create(jawsMako);
ccTransform->setTargetSpace(deviceCmyk);
ccTransform->setProgressMonitor(cvtParams.m_transformProgressMonitor);
ITransformChainPtr transformChain;
{
IColorConverterTransformPtr colorConverter = IColorConverterTransform::create(jawsMako);
transformChain = ITransformChain::create(jawsMako, cvtParams.m_transformChainProgressMonitor);
transformChain->pushTransform(colorConverter);
}
// Create transforms
var customImpl = new EmptyTransformImplementation(jawsMako);
var customTransform = ICustomTransform.create(jawsMako, customImpl);
customTransform.setProgressMonitor(cvtParams.CustomTransformProgressMonitor);
var ccTransform = IColorConverterTransform.create(jawsMako);
var deviceCmyk = IDOMColorSpaceDeviceCMYK.create(jawsMako);
ccTransform.setTargetSpace(deviceCmyk);
ccTransform.setProgressMonitor(cvtParams.TransformProgressMonitor);
var transformChain = ITransformChain.create(jawsMako, cvtParams.TransformChainProgressMonitor);
var colorConverter = IColorConverterTransform.create(jawsMako);
transformChain.pushTransform(colorConverter);
// Create transforms
var customImpl = new EmptyTransformImplementation(jawsMako);
var customTransform = ICustomTransform.create(jawsMako, customImpl);
customTransform.setProgressMonitor(cvtParams.customTransformProgressMonitor);
var ccTransform = IColorConverterTransform.create(jawsMako);
var deviceCmyk = IDOMColorSpaceDeviceCMYK.create(jawsMako.getFactory());
ccTransform.setTargetSpace(deviceCmyk);
ccTransform.setProgressMonitor(cvtParams.transformProgressMonitor);
var transformChain = ITransformChain.create(jawsMako, cvtParams.transformChainProgressMonitor);
var colorConverter = IColorConverterTransform.create(jawsMako);
transformChain.pushTransform(colorConverter);
# Create transforms
custom_impl = EmptyTransformImplementation(jaws_mako)
custom_transform = ICustomTransform.create(jaws_mako, custom_impl)
custom_transform.setProgressMonitor(cvt_params.custom_transform_progress_monitor)
cc_transform = IColorConverterTransform.create(jaws_mako)
device_cmyk = IDOMColorSpaceDeviceCMYK.create(jaws_mako.getFactory())
cc_transform.setTargetSpace(device_cmyk)
cc_transform.setProgressMonitor(cvt_params.transform_progress_monitor)
transform_chain = ITransformChain.create(jaws_mako, cvt_params.transform_chain_progress_monitor)
color_converter = IColorConverterTransform.create(jaws_mako)
transform_chain.pushTransform(color_converter)